GAMEPLAY is a new show from Interlochen Public Radio that celebrates the vast worlds of videogame music. Each episode brings the music, composers and performers to life.
Videogames are an undeniable cultural force, and serve as a fantastic point of entry to classical music for listeners of any age. Each week listeners will be taken on an adventure through one of today’s most exciting art forms, featuring amazing musical variety, new releases, beloved classics and rarely-heard gems.
Host Keith Brown brings infectious enthusiasm and a lifelong passion for music and videogames. His extensive skill set as a producer, professional opera singer, voice actor, narrator, and teacher make him the perfect host to lead listeners on this weekly adventure.
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Monthly listings for GamePlay
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Tchia is an open-world game set in a sun-dappled archipelago inspired by New Caledonia in the southwest Pacific Ocean. You play as a child exploring and gadding about the islands.
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BAFTA-winning composer Jason Graves has carved a truly diverse and innovative repertoire of computer game scores
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It is with great sadness that we announce that GamePlay, from Interlochen Public Radio, is going out of production within the next few weeks. We will continue airing repeats of the fourth season, and will be looking for another program to replace this as soon as possible.
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Learn about the musical score in The Last of Us and how Academy Award winning composer Gustavo Santaolalla got involved on the project.
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Immortality is a narrative video game developed by Sam Barlow and published by Half Mermaid Productions. Host Keith Brown talks with the composer of this and other video games.
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Composed by Garry Schyman, whose work you can also hear in the BioShock and Middle-earth franchises, the music sets the tone for Torn’s fantastical world, and Garry’s music brings the “breath of life” to exploring the mansion and the game’s more tense and dramatic moments.
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Read a review of this game.