
GAMEPLAY is a new show from Interlochen Public Radio that celebrates the vast worlds of videogame music. Each episode brings the music, composers and performers to life.

Videogames are an undeniable cultural force, and serve as a fantastic point of entry to classical music for listeners of any age. Each week listeners will be taken on an adventure through one of today’s most exciting art forms, featuring amazing musical variety, new releases, beloved classics and rarely-heard gems.
Host Keith Brown brings infectious enthusiasm and a lifelong passion for music and videogames. His extensive skill set as a producer, professional opera singer, voice actor, narrator, and teacher make him the perfect host to lead listeners on this weekly adventure.
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Read a review of this game.
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For composer Austin Wintory, the realization that writing music video games was something he wanted to do, came early. Read a wonderful interview with the composer from Spitfire Audio here.
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Eight travelers. Eight adventures. Eight roles to play in a new world. We'll explore it all at 11 am or 7 pm
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The thunderous rumbling of a church organ. An epic doom. A thin divide between life and death. Actually, it’s not really an organ. It’s a 16-bit Nintendo game called Super Ghouls ‘n Ghosts, borrowing the essence of Bach’s looming Toccata and Fugue in D minor.
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